1. Tweezer pinch: use any household items or craft supplies (cotton balls, pom-poms, paper clips, acorns from the yard, etc. pick them up with tweezers to place them in a container, ice cube trays, or a circle on paper.
· Want to make it a math game, use a dice and roll 2x to make a math problem and use the items to solve it.
2. Play-Doh: Anything with Play-Doh is a good resistive hand activity.
· Make it a little harder, roll the smallest “eggs” you can for a nest, using only your thumb, index and middle finger pads to roll the eggs, or pizza toppings, options are endless
3. Magazine Collage : Chose a letter/word/theme and cut our items/words that correspond or match the selected topic (favorite food, letter A in different fonts, “the”, red things, animals, etc.) and glue them on paper.
· Add some writing, write words or sentences about the choices
4. Paper Tearing Picture: Draw an outline picture (apple, tree, etc.) or use a coloring book page, tear small pieces of colored construction paper to glue on and fill in the picture.
5. Coins: Choose one size coin and “race” to see who can stack the biggest stack of coins before it falls
· Add some writing, make a chart to fill in with the results, compare the quarter, dime, nickel and penny stacks.
· Penny Bank/Plastic Container make a slot: how many coins can you keep in the palm of your dominant hand and move them one at a time to your finger-tips, without dropping any, to put it in the bank or container? Challenge yourself, start with one and add more… 5 is a great goal.
6. Dice Match (3-5 Dice) 2 players: Roll one dice to determine the number to match, each player has 1 or 2 dice (or more if you want to) chose roll until your dice matches the number or turn it in only 1 hand with your thumb, index finger and middle finger to match it the fastest.
· Challenge: use 1 dice each and make a chart (12 boxes -6 in two rows on top of each other) write the numbers 1-6 in the top, leave bottom blank. Start rolling, get the numbers in order and color or check the box under the number, or check as you go, up to you, first player to finish their chart “wins”.